Hi, guys! This is my first Unreal Engine Project that I built in C++. Actually, it's hybrid between C++ and Blueprint. Well, yeah ... the assets and base project are from Raywenderlich. Check that website out, because it's so awesome, there's tons of programming guides.

This roll a ball game is similiar to Hamster Ball (who doesn't know Hamster Ball, if you don't know, it might be you had a terrible taste when you were a kid). The purpose of this game is, you have to move the ball and collect all the coins there. When you touch the coin, it'll rotate and vanished.

Anyway, I haven't finished this project yet. You know, school stuff, hehe. I already have a plan to continue this project. But maybe it'll be a little late. I have other on-going projects too and the deadline is coming.

That's all about my roll-a-ball project, see you next time, guys!

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